Vintage Roses Skin

Any seasoned veteran of Minecraft knows that many of the female skins made by users completely lack femininity.  The model was built for a man after all, so skinning a girl is slightly more challenging.  Meggles of PlanetMinecraft seems to be an expert at this.  Allow me to introduce this skinner’s latest creation, the Vintage Roses skin.

 

roses_inline

 

My favorite aspects of this skin, and most of Meggles’s other skins, are the subtle details that really define the character.  As an original creation, it is important to have some specific defining element that gives the character a sense of uniqueness; for this girl, it is the rose in her hair and on her wrist.

 

Meggles also makes some of the best use of the helmet layer that I have seen in a long time.  She uses it very conservatively to add dimension to the hair, as well as various parts of the skin’s clothing – cuffs, shoe buckles, and of course the flower accessories.

 

I award this skin ten out of ten edible roses.

 

Installing the Skin

 

For online play, skins can be installed by simply uploading the file to your profile on Minecraft.net.  Skins posted on certain websites can be uploaded directly from their page, including this one; click on the button on the right-hand side labeled “change my skin” to be taken directly to the appropriate page.

 

For offline play only, the process is similar to installing mods:

 

  1. Download the skin’s .png file;

  2. Hold Windows key and press R to bring up the Run… dialog, or go to Start > Run.

  3. Type %appdata% and press enter, then navigate to roaming/.minecraft/versions.

  4. Open the folder containing the version you use for offline play and view the .jar file using WinRAR.

  5. Create a backup of the meta.inf file contained inside the .jar and store it in a separate folder.

  6. Navigate within the .jar file to assets/minecraft/textures/entity.

  7. Rename the image file titled “steve” to anything else (such as steve_backup).

  8. Change the name of your skin’s .png file to steve.png and insert it here.

 

Remember to keep your meta.inf and original steve texture backed up somewhere just in case.

 

What was the most creative or effective usage of the helmet layer you have ever witnessed?  Leave a description and/or a link in the comments below!

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